0.0 player_fire.control_player();
0.0 player_fire.refuse_action(wait);
0.0 player_fire.add_player_in_script(script, plee_fire);

0.0 plee_fire.remove_position_constraint_y();
0.1 player_fire.do_action(move_left, 0.02);
0.1 player_fire.give_stone(1);
0.1 player_fire.set_power(fire, 1);

1.0 player_fire.talk("/With the power of fire, stones can hit multiple enemies./Look.");

8.0 camera.focus_on( shared_camera );
8.0 camera.activate();

8.0 player_fire.do_action(move_right, 2.0);
8.2 player_fire.do_action(throw_stone, 1);

10 player_fire.do_action(move_left, 0.2);
10.2 player_fire.talk("/This power will also make you resistant to heat.");

16 shared_camera.focus_on( camera );
16 shared_camera.activate();

16.1 plee_fire.set_center_of_mass( 30364, 1783 );
16.2 plee_fire.add_position_constraint_y();

16.3 player_fire.release_player();
16.3 script.end();
